I can only guess this is the same "problem" in CoH2. The problem was that the AI would use pios and other small units combined with its knowledge about player unit positions to sneak through lines and capture cutoff points on non-Scheldt-style maps.įor some players this distraction is a lot worse than just having an increased amount of units thrown directly into their killing zones. I'm not talking about the resource bonus or anything because the "hard" AI that replaces players is really too stupid to do much with that. I don't know about CoH2 but when we played 3v3 or 4v4 in CoH1 with a wildly mixed skill team, there was only one real problem in that the AI cheats. Well, it's always key, but in this case, it's way more important than killing their units so don't over extend. Sacrificing a tank of yours for a tank of theirs is almost always a bad trade because they will simply build another one. So when I play against them, I keep this in mind. Maybe this is in my head, but I feel like bots get some sort of resource boost. Use these units more than usual if facing bots. The soviet AI drives T-34 after T-34 right into a PAK43, marches straight into MG42 bunkers, Flak trucks, etc. Bots are vulnerable to weapons that players easily flank. ![]() Learn 2 not get complacent while playing against a team with a dropped player.Įdit - I've done a lot of comp stomps so here are some tips for playing against bots.ġ. It's not a L2P issue, it is a L2NGCWPAATWADP issue. Remember that a team with a bot can still win if the humans on it play well, and if you're already aware of this, remind your allies. Sometimes people get complacent when they see a drop on the other team. I'm a novice automatch player but playing with a human ally who also isn't l33t, I can beat the soviet AI on hard or the US AI on expert. I play at a low level, and rarely see a team with a dropped player win, whether my team drops or the opponent team drops.
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